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下一代动态处理。ADPTR Audio的sculppt代表了动态和音调控制的未来。专为主和组总线,雕塑让你彻底和干净地重塑你的声音的方式,其他处理器根本不能。它的核心是一个非常透明的“向上”压缩机,一个更传统的向下压缩机,以及强大的色调和瞬态“雕刻”部分。使用它来添加精炼触摸大师和混合总线,或增强样本,茎和乐器组内部的特定元素。

四个模块并行运行
sculppt建立在四个并行运行的动态模块之上。向上压缩模块提供了一个不寻常的旋转动态控制更大的透明度,而高质量的向下压缩提供了更传统的动态控制。独一无二的音调雕刻模块强调或抑制您的音频的特定方面,而瞬态雕刻模块操纵每个声音的发作精确控制其声音“信封”。每个模块都有自己的静音,独奏和输出仪表,所以你可以看到和听到他们是如何影响你的音频。

主音操纵器
每个sculppt的模块都带有频率控制,影响sculppt分析信号的方式。这些功能作为压缩机模块内的侧链EQ控制,作为音调雕刻模块内的音调平衡控制,并作为瞬态雕刻模块内的瞬态选择控制。Tone sculppt模块还包括一个音调平衡图,显示轨道的频率平衡,允许恒定的音调监测。sculppt的美妙之处在于它不应用与频率相关的处理。相反,它会在逐个样本的基础上影响输入的增益,从而导致难以置信的透明结果。

无失真动态控制
sculppt采用最先进的包络检测算法(EDA),模仿人类听到声音的方式,使其比传统的压缩机技术响应更快。EDA以闪电般的精度检测声音的信封,允许sculppt操作无失真,即使在使用超快速攻击和释放设置处理复杂材料时也是如此。使用雕刻应用轻到重侧链压缩,而不必担心再次失真。

自动增益实际上是有效的
大多数动态处理器的问题是,它们在应用补强增益时没有考虑到感知到的响度,这意味着你经常会得到一个“电平匹配”的信号,听起来比输入信号更响或更小。雕刻分析你的传入音频信号的全频率响应,并相应地调整其旋钮,让你做出准确的水平匹配的A/B比较。预设包括与雕刻也适应自己基于动态传入的音频信号,这样你就可以听到他们打算如何发声。

包括
炒作v1.0.1
度量AB v1.4.1
雕刻v1.3.0
流线型火车v1.1.0

 

Next generation dynamics processing. ADPTR Audio’s SCULPT represents the future of dynamic and tonal control. Designed for master and group buses, SCULPT lets you thoroughly and cleanly reshape your sounds in ways that other processors simply can’t. At its heart are a remarkably transparent “Upward” Compressor, a more traditional Downward Compressor, and powerful Tonal and Transient “Sculpt” sections. Use it to add refining touches to masters and mix buses, or to enhance specific elements inside of samples, stems and instrument groups.

Four modules running in parallel
SCULPT is built on top of four dynamic modules that run in parallel. The Upward Compression module offers an uncommon spin on dynamic control with greater transparency, while a high-quality Downwards Compression offers more conventional dynamic control. The one-of-a-kind Tone Sculpt module accentuates or suppresses specific aspects of your audio, while the Transient Sculpt module manipulates the onset of each sound for precise control over its sonic “envelope”. Each module has its own mute, solo and output meter so you can see and hear how they’re affecting your audio.

A master tone manipulator
Each of SCULPT’s modules come with frequency controls that affect the way Sculpt analyzes your signal. These function as sidechain EQ controls within the compressor modules, as tonal balance controls within the Tone Sculpt module, and as transient selection controls within the Transient Sculpt module. The Tone Sculpt module also includes a tonal balance graph that displays the frequency balance of tracks, allowing for constant tone monitoring. The beauty of SCULPT is that it doesn’t apply frequency-dependent processing. Instead, it affects the gain of your input on a sample-by-sample basis, which leads to unbelievably transparent results.

Distortion-free dynamics control
SCULPT uses a state-of-the-art Envelope Detection Algorithm (EDA) that mimics the way humans hear sounds, making it more responsive than conventional compressor technology. EDA detects the envelope of sounds with lightning-fast precision, allowing SCULPT to operate distortion-free, even when processing complex material using super-fast attack and release settings. Use SCULPT to apply light to heavy sidechain compression without worrying about distortion ever again.

Auto-Gain that actually works
The issue with most dynamics processors is that they don’t take perceived loudness into account when applying makeup gain, meaning you often end up with a “level matched” signal that sounds much louder or quieter than your input signal. SCULPT analyzes the full frequency response of your incoming audio signal and adjusts its knobs accordingly, allowing you to make accurate level-matched A/B comparisons. The presets included with SCULPT also adapt themselves based on the dynamics of your incoming audio signal so that you can hear how they’re intended to sound.

Included
Hype v1.0.1
Metric AB v1.4.1
Sculpt v1.3.0
StreamLiner v1.1.0

Whats New
Updates: official site does not provide any info about changes in this version.

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